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Creating A Switch
- Silke Cannon-Young
- Oct 2, 2017
- 1 min read

Today I created a switch in unreal. I learnt how to both set up and animate the switch. This process can be very useful as it can be used for a number of things within a game so I will be making these a lot. Some examples of what it can be used for are: lifts, platforms, doors, transport, traps, reveals, moving NPCs, Pitfall trap and misdirection.
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