First / Third Person Camera Toggle
- Silke Cannon-Young
- May 13, 2018
- 1 min read
The first camera setting I wanted to set up in my level is a toggle between the first and third person view. I am creating the level as a third person game, but creating a toggle means that it is up to the player whether they want to use first or third person cameras.

I polled 590 people to find out what type of perspective they prefer in games. The overwhelming majority was both first person and third person, with 338 votes. I asked people to elaborate their reasoning in the comments and most people said they preferred games that gave them the option to choose. While this is not a professional survey, I feel like the sample size is large enough to take this as a truth, at least for a small subset of gamers.
For this reason, it looks like having a toggle between 1st and 3rd person is important in modern gaming, as long as it fits with how the game is meant to play / look.


Above is the code I used to create a 1st / 3rd person toggle. I added the code to the character blueprint so that this camera option would always be available when using this character, and wouldn't change depending on the level. I used the command 't' on the keyboard to toggle to and from the first to third person camera.
Recent Posts
See AllIn Unit 72, I aimed to create a level where I have experimented with and used different lighting and lighting techniques. I set out to...
Craig Falshaw I love the environment, especially the genre of the town, the sky colours blend in with level. I love the colours of the...