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Creating a basic menu

  • Silke Cannon-Young
  • Sep 21, 2018
  • 1 min read

As I created my menu, I screenshotted what I was doing. Here is a short decription of some of the key parts pof my menu creation and then the screenshots.

I first created a widget blueprint my the blueprints folder and named it Menu. I then created 2 new buttons named Level1 and Level2. I selected OnClicked in the event section of the details panel and added blueprints for both the level1 and level2 buttons.

After this I thought about how I wanted my game menu to look and features it should have.

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