Creating a basic menu
- Silke Cannon-Young
- Sep 21, 2018
- 1 min read
As I created my menu, I screenshotted what I was doing. Here is a short decription of some of the key parts pof my menu creation and then the screenshots.
I first created a widget blueprint my the blueprints folder and named it Menu. I then created 2 new buttons named Level1 and Level2. I selected OnClicked in the event section of the details panel and added blueprints for both the level1 and level2 buttons.
After this I thought about how I wanted my game menu to look and features it should have.


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