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Chosen Visual Design


These are the visuals I have decided to go with for my game.

The colour palette is influenced by a lot of futuristic / sci-fi games. I really liked the clean, futuristic look of Mirror's Edge and wanted something similar to that. I like how white and blue look to together, they look very clean and bright - it still gives off a futuristic vibe without looking grungy or post-apocalyptic like a lot of games go for.

Colour Palette

(Left to Right)

White - Clean, futuristic

Turquoise - green of nature but the tint of blue makes it seem synthetic

Blue - Futuristic, bright, cool

Navy Blue - Dark contrast

Brown - Only warm colour, will stand out when used with the other colours in the palette, tells player to pay attention

I decided to use Alien League as the typeface for titles and Neogrey as the default typeface for the game. They are both futuristic, sci-fi looking but Neogrey is easier to read, so I chose that as the default. Alien League is more dramatic, but slightly harder to read because of the lack of definition in the 'A's. It looks good as a title but wouldn't work well if the player had to read it all the time.

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