Creating a basic body shape for Moda Swine
- Silke Cannon-Young
- Mar 5, 2018
- 1 min read
Today I made a basic body shape for moda swine.
I started with the hips / waist the extruded up from there to make the upper body. I used quad draw to split the model up into quads. I added extra vertexes around where the arm is going to come out from and moved them to create a more rounded arm shape. I extruded from there and created a new extrude at every joint, including the hands.
I did the same again with the legs.

However I am finding it difficult to get the legs at the right angle without making triangular shapes or it becoming warped or distorted. I am going to try following some tutorials and practicing making human models in maya in my free time to hopefully improve.
Recent Posts
See AllIn Unit 72, I aimed to create a level where I have experimented with and used different lighting and lighting techniques. I set out to...
Craig Falshaw I love the environment, especially the genre of the town, the sky colours blend in with level. I love the colours of the...