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Introduction to Unit 69

  • Silke Cannon-Young
  • Feb 19, 2018
  • 1 min read

In this Unit, I will develop my skills in 3D modelling and will learn the various steps of applying textures to 3D models.

Game Development studios use Speed Tests as a way of assessing the skills of potential new employees - therefore it is very important to be able to master this skill.

By the end of this unit, I will be able to:

- Understand particular modelling techniques used in the production of computer games

- Be able to prepare 3D models that are ready to be imported into a 3D game engine or taken to a stage where they can be animated

- Understand how to set out UV's

- Create, UV and texture a 3D model

Using the skills and knowledge gained in this unit, I will create an 8000 poly model and take it to the stage that it is ready to imported to a game engine

 
 
 

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