Introduction to Unit 69
In this Unit, I will develop my skills in 3D modelling and will learn the various steps of applying textures to 3D models.
Game Development studios use Speed Tests as a way of assessing the skills of potential new employees - therefore it is very important to be able to master this skill.
By the end of this unit, I will be able to:
- Understand particular modelling techniques used in the production of computer games
- Be able to prepare 3D models that are ready to be imported into a 3D game engine or taken to a stage where they can be animated
- Understand how to set out UV's
- Create, UV and texture a 3D model
Using the skills and knowledge gained in this unit, I will create an 8000 poly model and take it to the stage that it is ready to imported to a game engine