Unit 69 Evaluation
In Unit 69, I aimed to develop my skills in 3D modelling and learn the various steps of applying textures to 3D models. I set out to...
Final Tram Model
This is my final 3D model of the tram with the benches fitted inside. If I had more time I would export this model into a program like...
Final Bench Model
This the final model of my bench. #unit69 #3dmodelling #bench #maya
High To Low Poly Bench (Base)
Instead on working on the seat of the bench, I decided this time to try and create a symbol or logo to appear on the base of the bench...
Tram Bench UV
As the high to low poly bake for the wood on the bench didn't work, I went back to try and work out what I should have done differently....
High To Low Poly Bake (wood)
After sculpting detail on the bench highlighted in green (the high poly model) to give it a 3d wood textured look, I started the high to...
Adding Texture and Depth to the Bench
To create a high poly version of the bench, I duplicated my bench and then used the smooth tool, changing the divisions to 5. This...
Choosing Bench for High to Low Poly Bake
I have decided to make a bench for the tram interior and use that as the model that I will do the high low to poly bake. I think rather...
Creating the tram benches
I am creating long benches for the tram, using this picture for inspiration. The benches will go along the sides of the tram, allowing...
High To Low Poly Bake Within The Industry
High to Low Poly Bake is a regularly used technique in the industry. In games with a lot of models, leaving all the models as high poly...