Introduction to Unit 52
- Silke Cannon-Young
- Dec 7, 2018
- 1 min read
In this Unit, I will learn the development process for generating, designing and implementing ideas in games.
Using the skills and knowledge gained in this unit, I will create my own character and implement it into UE4, with my own blueprints.
By the end of this unit, I will be able to:
- Understand the processes of ideas generation and implementation.
- Identify the cultural contexts in which my ideas work.
- Be able to complete a prototype character
I will be implementing character animations for both a main character and an NPC in an battle arena style level. I will create working characters and attacks with rage, energy and damage.
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