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Introduction to Unit 52

  • Silke Cannon-Young
  • Dec 7, 2018
  • 1 min read

In this Unit, I will learn the development process for generating, designing and implementing ideas in games.

Using the skills and knowledge gained in this unit, I will create my own character and implement it into UE4, with my own blueprints.

By the end of this unit, I will be able to:

- Understand the processes of ideas generation and implementation.

- Identify the cultural contexts in which my ideas work.

- Be able to complete a prototype character

I will be implementing character animations for both a main character and an NPC in an battle arena style level. I will create working characters and attacks with rage, energy and damage.

 
 
 

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