Evaluation
In Unit 52, I aimed to learn the development process for generating, designing and implementing ideas in games. I set out to understand...
Terra Attack Animations
Terra Attack Animations #unit52 #video #demo
Final Blueprints
Terra Character Blueprint Terra Restore Energy Terra Animation Blueprint Terra HUD Terra Spin Attack Drongo Character Blueprint Drongo...
Enemy Npc - Drongo
I chose my main character from a pack that I have downloaded from the marketplace. This character is called Drongo is also from the...
Main Character - Terra
I chose my main character from a pack that I have downloaded from the marketplace. This character is called Terra is from the Paragon...
Cultural Context
There are many cultural aspects that game developers need to be aware of while creating and planning their game. Cultural aspects can...
Enemy NPC Moodboard
This is my NPC Enemy moodboard. I am taking a lot of visual inspiration from games set in dystopian futures, and looking at the weapons...
Main Character Moodboard
This is my main character moodboard. I am taking inspiration from various sword and shield attacks. As well as looking at sword jump and...
Character Animations Mindmap
This mind map consists of my ideas for my characters, their weapons and the type of animations I will use for them. I have already...
Introduction to Unit 52
In this Unit, I will learn the development process for generating, designing and implementing ideas in games. Using the skills and...