top of page

Things to consider when creating a game environment

  • Silke Cannon-Young
  • Nov 21, 2018
  • 1 min read

Exploring methods of idea-generation

  • Reverse thinking

  • Mind-mapping

  • Storyboarding

  • Role-playing

  • Sketching

  • Moodboards

  • Discussion

  • Narrative

  • Research

Consider:

  • Audience needs

  • Client needs

  • Design goals

  • Market trends

  • Hardware

  • Interaction mode

  • Genre

  • Visual approach

  • Game mechanics/mechanisms

  • Gameplay mechanisms

  • Backstory

  • Plot

  • Characters

Testing/Evaluation

  • Note playtesting

  • Observation

  • User feedback

  • Peer feedback

  • Reflection/evaluation

  • Gameplay mechanisms versus intended outcomes

  • Approach to production and time management

 
 
 

Recent Posts

See All
Evaluation

In Unit 72, I aimed to create a level where I have experimented with and used different lighting and lighting techniques. I set out to...

 
 
 
Peer Review

Craig Falshaw I love the environment, especially the genre of the town, the sky colours blend in with level. I love the colours of the...

 
 
 
 RECENT POSTS: 
 SEARCH BY TAGS: 

Tip: Press on any item to see the full post.

© 2023 by The Artifact. Proudly created with Wix.com

  • Facebook B&W
  • Twitter B&W
  • Instagram B&W
bottom of page