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Things to consider when creating a game environment

Exploring methods of idea-generation

  • Reverse thinking

  • Mind-mapping

  • Storyboarding

  • Role-playing

  • Sketching

  • Moodboards

  • Discussion

  • Narrative

  • Research

Consider:

  • Audience needs

  • Client needs

  • Design goals

  • Market trends

  • Hardware

  • Interaction mode

  • Genre

  • Visual approach

  • Game mechanics/mechanisms

  • Gameplay mechanisms

  • Backstory

  • Plot

  • Characters

Testing/Evaluation

  • Note playtesting

  • Observation

  • User feedback

  • Peer feedback

  • Reflection/evaluation

  • Gameplay mechanisms versus intended outcomes

  • Approach to production and time management

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