top of page

Try, try, try again

  • Silke Cannon-Young
  • Mar 12, 2018
  • 1 min read

Today I have been working on both the models for Kit and Moda. However, I have run into some problems with crossed vertexes, some things not selecting, edge loops in the wrong place, etc.

A lot of these issues came from when I first started the models and made some mistakes. I could rectify them, however, I think this would be time consuming - and my ability in Maya has improved a lot since I first started working on these models, so I think it would be a better use of my time to start them again. I will be much quicker getting to the point that I was at with the models, they will be better quality and I will be prepared for the problems that I ran into and will be able to prevent them.

 
 
 

Recent Posts

See All
Evaluation

In Unit 72, I aimed to create a level where I have experimented with and used different lighting and lighting techniques. I set out to...

 
 
 
Peer Review

Craig Falshaw I love the environment, especially the genre of the town, the sky colours blend in with level. I love the colours of the...

 
 
 
 RECENT POSTS: 
 SEARCH BY TAGS: 

Tip: Press on any item to see the full post.

© 2023 by The Artifact. Proudly created with Wix.com

  • Facebook B&W
  • Twitter B&W
  • Instagram B&W
bottom of page