Creating the Character Select Screen
I have created a screen with two player character models. The player will click on the character model to choose that character and then...
Creating the Level Select Screen
1. Canas Panel > name > level select menu 2. import images to UE4 3. Add Image > Set to background image 4. Add buttons > normal > set...
Evolution of the Menu Design
I have experimented with the look of the menu and how the menu list should be placed, how the title should appear and what should appear...
Issues and new Menu Designs
Unfortunately I have come across some problems with my external hard-drive that means I am struggling to access my work. I still have...
Creating Menus in Unreal
I am moving the menus that I have created in Photoshop over to my project in Unreal. For each menu, I make a new canvas panel placed in...
Creating Canvas Panels
I open the Menu Change the name of the canvas panel to My Menu Container. I rename the buttons to Level1 and Level2 Name a Canvas Panel...
Creating Interactive Menu Element
To start with In my I created the shield shape that I want to be the interactive 3D element in my menu. I then exported this as on OBJ to...
Moped Handle Rotate Animation
This is the first animation I have made. I started by creating a moped handlebar in maya. I purposefully didn't combine the individual...
Interactive Element in Menu
While it is not essential that all menus have an interactive element, it is a good thing to implement because it gives the player...
Taking Back Okolina Wireframe
This is the wireframes for each of my menu screens. It starts with the splash screen which is pretty simple; pressing any button will...