Creating a basic menu
As I created my menu, I screenshotted what I was doing. Here is a short decription of some of the key parts pof my menu creation and then...
Unit 79 References
https://thekoalition.com/images/2018/06/pcgamer.jpg [PC Gamer] (n.d.) [Online]. Available at https://thekoalition.com/images/2018/06/pcga...
Human-Computer Interfaces
Human-Computer Interfaces HCI stands for Human-Computer Interface. This refers to the hardware that the player uses to interact with the...
Types of Animation
Bone and Joint Animation Bone animation has 2 parts: Joints and Bones. The circular parts are the joints, they can parent joints and...
Animatable 3D Assets Mindmap
This is a mind-map of some of the ideas I have had for possible assets I could animate. My game is mostly set in cities, so I tried to...
Creating Bouncing Ball animation in Maya
One of the very first things people often learn to animate is a bouncing ball, so I also started with this. I started by creating a...
Introduction to Unit 79
In this Unit, I will develop my knowledge and understanding of the design, construction and implementation of human-computer interfaces....
Mini Dissertation References
"Rather than create geometric graphics and rely on pixels, we use facial and body scanning to map out realistic expressions and motion,...
Mini Dissertation Bibliography
The uncanny valley in games and animation – Angela Tinwell Mixed Realism by Timothy J Welsh https://www.theguardian.com/technology/2015/f...
Mini Dissertation Questions
Some questions that I will research and try to answer for my report are: - Should games try to be true to real life? - Can games be...